From as early as possible you want to know and be aware of your runway how long your existing money will last.” Don't fear the financial plan! Also, in startups cash flow is often the most important metric you look at. There’ll also be social fees, insurance and other less obvious or immediate costs. Make sure you understand the real cost of, for example, an employee when you plan to recruit more people. Finance can be a tool to help your company grow, and financial planning can be something you base decisions on. “Make sure you know what they are and follow them. “If you start a company or corporation, you need to know that there are requirements and laws that you need to follow,” Kajsa advises. On that point, Kajsa has a wealth of advice to share. In short, getting things right as early as possible can do tremendous things in establishing a sustainable, lasting studio. Or maybe there is a gaming cluster or incubator near to where you have your company that can help out with these services.” You don't have to hire a CFO to start with, but maybe just buy a couple of hours and get help with setting up a budget and a plan. “I think that it's a good idea to take help if you don't have the experience. “Being aware of your finances and planning can be very helpful in building a successful company,” Kajsa confirms. It can feel like something of a catch-22. Of course, if your studio is new, you might not have the budget to hire that CFO that will help you with that budget. In other words, CFOs have a lot of highly specialised knowledge that can prove invaluable to startups and emerging teams. Most won’t get involved in the likes of game design – but they can be absolutely essential in making sure your games get made. CFOs also build and maintain financial plans, make sure laws and obligations are met, advise on how budgets are spent, and identify financial strengths and weaknesses so as to inform studio’s decisions. The CFO role can vary from studio to studio, but in general they are responsible for keeping an eye on a company's cash flow (and know the difference between cash flow and balance sheet) so everything continues to function. Over that time she’s built up a remarkable knowledge of what game companies need to do to thrive as a financial entity. Demonstrating a talent for establishing and maintaining impactful financial strategies, she has gone on to serve many more gaming outfits as a freelancing chief financial officer (CFO), with a particular specialty in helping startups. She joined the game industry around 13 years ago, first serving Stardoll (now known as Glorious Games) as an office manager and accounting assistant. Kajsa Grafström is somebody that absolutely understands those things. Sure, those things aren’t what many aspiring developers consider when dreaming of a career in games, but again, understanding them – or working with somebody that does – is critical to any studio that wants to succeed. Furthermore, any game company has financial obligations, from paying your staff to respecting tax law. In other words, thinking financially powers your creative potential.įor one, making great games that are played by large audiences almost always costs money. The Syrian regime air force is also now engaged in carrying out bombing runs against ISIS militants in areas around the Tabqa air base.For any game studio to go the distance, it needs a robust financial strategy.Ĭreativity might be the passion that powers your studio, but if you want to keep making more games, grow your team, and establish a sustainable, lasting operation with a bright future, thinking strategically about cash flow, funding and where to spend your money is critically important. The airstrikes have allowed Kurdish and Iraqi soldiers to make gains against the militants, including the retaking of the critically important Mosul Dam. has been in the process of carrying out airstrikes against ISIS throughout northern Iraq for the past two weeks. The weapons then made their way to the fight against the Assad regime and the secular rebels in Syria. military equipment, which it seized after taking control of military bases in the major Iraqi city of Mosul. ISIS relies on looted military equipment from Iraqi and Syrian military bases. This would put low-flying aircraft and helicopters at risk of being targeted by the jihadists, raising additional challenges for carrying out airstrikes against ISIS. A missile fired from an SA-16 can reach an aircraft flying as high as 16,000 feet. SA-16 MANPADS are shoulder-mounted homing missiles that are relatively simple to use.
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